When every other sentence someone speaking for her like it's Dora the Explorer, saying saying something like "What? You want to go shopping?", it can get extremely frustrating and I believe 15% of the script is just these lines. The protagonist doesn't speak for herself and has people speak AT her which gets annoying really fast.
This might be understandable, as this is a free game, but there are other free otome games which are full length on steam coming from studios less well off than Sekai Project. Each "route" is only 30 minutes long with no particular conclusion, development, or writing. Just look up the CGs on your own time.Įditing my review to expand upon my points for my 2021 Gaming Retrospective.
However, if you're still interested in it, I'd strongly recommend waiting until there's a sale, and I wouldn't recommend buying the $3.99 patch from JAST. I didn't come into DMMD thinking it would be the holy grail of BL games, but it still let me down pretty hard.
I do not recommend buying this game because I found it deeply unfufilling with its poor writing/pacing once the character routes started. I truly think people only recommend buying the R18 patch because it adds a couple minutes of content to each painfully short route. If you want something solely for the R18, just play NO, THANK YOU!! or something (that one has a fantastic story as a bonus too). Each scene is rather short and there are only 1 or 2 scenes per character, and the camera for some reason has a tendency to cut away from the CGs you paid for in the first place. I would NOT recommend this because there honestly is not even enough R18 scenes to warrant this content being purchased. This game does not come with its R18 content included, you need to purchase a $3.99 patch from JAST. (You can shave a couple hours of my recorded playtime off, I left this game on a bit while doing other things. I came away from each route wishing they were longer and better developed. Combined with the reused text this can get very annoying and every route feels predictable. A majority of the routes follow the exact same formula, instead of having unique stories for each character or having some story beats shared. Each character route is painfully short and reuses text from other character routes. I struggle to see how Aoba can fall in love with some of them so fast. Once you reach a character route, characters go through the motions solely because the plot requires them to be there, the pacing is abysmal, and you don't really get too much romantic development with characters at all. The first couple hours of DMMD are really good, engaging, well paced. Once you reach the point where you're on a character route, the writing quality takes an insane drop. No glitched out achievements, which is sometimes a problem for Steam vns. I guess my only nitpick is there are maybe 5 times in the whole game where only half the voiceline is translated (nonspoiler example: "What the hell?! She transformed!" gets translated in ENG text as "What the hell?!"), which I don't particularly get. People like to get up in arms about JP > ENG translations, but this one felt very good and natural in English. If you have a hard time focusing on simpler games where there isn't much changing as you play (sound novels for example), you'd definitely have an easier time with DMMD. There are often tons of moving parts onscreen, the UI changes frequently, tons of VFX, CGs are pretty frequent and always great, so on. I would honestly say its aesthetics are the strongest part of this game. The game does a lot of quirky things in regards to it being a video game that also works really well aesthetically (no spoilers obviously). The UI, music, color palettes, world, art, everything is absolutely fantastic and totally sucks you into this futuristic setting that really rocks. The aesthetics of DMMD cannot be understated. I'm just a random person writing this and you're just a random person trying to decide to buy this game.Īnyways I would advise you to reconsider buying it LOL.
So when I write this review now having just finished the game, know I'm not looking through nostalgia goggles. This means I completely missed out on the craze, the fandom, everything. During the peak of DMMD's western fame during 2012-2014, I was, fortunately, a child.